As a 3D Environment artist / Technical artist i have worked with multiple genre of games from obby , sports , shooter . Also know software such as MAYA, BLENDER, SUBSTANCE PAINTER, ZBRUSH, Unity, MARMOSET and PHOTOSHOP, GIT. When it comes to 3d works I try to provide effective works in lesser time and I would like to work with building an entire environment . I have experience in vfx and shaders in unity as well. And well versed in unity game pipeline from exporting to integrating assets , ui to scene and lighting the scene , baking scene with different techniques and optimisation as well.
As environment artist i closely work with game team to create different genre of environments, set dressing and lighting, post processing and overall visuals of games and also worked on level designing. As Technical artist implementing assets, Ui, to scenes and maintain game pipeline, taking care of ui animations, cinematics, optimisation, shaders, vfx and many other technical works in unity.